Bodycam Veaper — Attachments & Build
How Bodycam’s attachment system applies to the Veaper (Machine Pistol): the slots it takes, the rail-before-sight mounting rule, and the attributes each part tunes. Build a loadout in the Bodycam attachment builder, or see the full weapon roster.
The Veaper is confirmed in Bodycam. Its numeric stat values and its specific compatible attachments are not published yet, so none are stated here — they are added only once verified in-game. The attachment structure below is the sourced, weapon-agnostic system. Note: Also shown as Viper in the devlog.
Attachment slots
Bodycam weapons expose these attachment slots. The specific parts that fit the Veaper are published as the roster is verified; the slot structure itself is confirmed:
- BarrelShort, Long
- MuzzleSuppressor, Flash Hider, Compensator
- Upper BarrelProvides a mounting rail
- Side RailProvides an optic mount
- Optic MountProvides the optic mounting point
- OpticIron, Close, Mid, Long
- MagazineAmmo capacity and handling
- TriggerFire behavior
- GripRecoil and handling
- StockLight, Heavy
- AmmoAmmo type slot
- StickerCosmetic only
Mounting rule: mount a rail before a sight
Bodycam gates parts hierarchically: an optic requires an optic mount, and a rail or mount provides that slot — so on the Veaper, as on every Bodycam weapon, you mount a rail before a sight. A canted optic toggles alongside the primary in the same slot.
What attachments change
Attachments tune the Veaper across eight attributes. The axes are confirmed; per-part values are unpublished, so no numbers are stated here:
- Aim-down-sight (ADS) speed
- Weapon-switch speed
- Reload speed
- Horizontal recoil
- Vertical recoil
- Spread / hipfire accuracy
- Kick
- Magazine / ammo capacity