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Bodycam v0.9 Dead & Damned: What Reissad Announced for Nov. 13

MMeta & News/October 29, 2026/3 min read
Approved by Justin on October 30, 2026
Drafted with AI tooling; reviewed and approved by Justin.
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WHAT REISSAD JUST ANNOUNCED

Bodycam v0.9 — titled *The Dead & Damned* — drops Friday, November 13, and Reissad Studio has published a full preview of what is coming. The studio frames this as a smaller, in-between update while larger long-term projects remain in development, but there is enough here to shift how a meaningful portion of the player base spends its time between now and the next major release.

The headline additions are concentrated in Zombies, the loadout, and multiplayer infrastructure.

ZOMBIES GETS THE SPOTLIGHT

Three distinct Zombies additions arrive with 0.9. First, Zombie Trenches is a brand-new game mode built on the Trenches map — Reissad describes it as something players "probably didn't see coming," and promises more detail soon. Second, the Village and Asylum maps return to Zombies rotation after the studio went back over spawns and how zombies behave to address community reports, and gave them a polish pass. Third, weapon boxes now drop weapons with random attachments drawn from the same attachment system used in your loadout, making each pull meaningfully variable run-to-run.

Zombies remains a co-op mode for up to 4 players.

TWO NEW LOADOUT WEAPONS — AND WHAT THEY MEAN FOR PvP

The Crossbow graduates from its Village secret unlock into the full loadout, making it available on PvP maps for the first time. Until now, it existed only as a Zombies reward. Its arrival in the standard loadout opens a new archetype entirely: a projectile weapon on live PvP maps is a different kind of threat to plan for.

The TEC-9 arrives as the first machine pistol that can be equipped as a secondary weapon — a categorically different option in the secondary slot compared to what the loadout has offered so far.

Both additions are early-call material. The Crossbow on PvP maps is an unknown quantity: it has not been in the PvP loadout before. Expect a period of experimentation before any consensus settles. The TEC-9 as a secondary machine pistol is a new option in that slot. Exact stats are not published yet, and the full patch notes drop on release day, so we are holding judgment until then.

ANTI-CHEAT, PUBLIC POOL, AND THE PARTY SYSTEM

Easy Anti-Cheat arrives with 0.9. The post doesn't say which lobby types it covers. Reissad says it will keep a close eye on it after release.

Public Pool — the least-played map since Locked & Loaded by the studio's own account — gets a big visual rework and some layout improvements.

The party system is delayed again, having also missed v0.8. Reissad says it is reworking the whole multiplayer layer and hit technical blockers along the way. Quick Play and Server Browser remain solo queue in 0.9. Friends can still squad up in Zombies (up to 4) or in a hosted private game (up to 10). The studio mentions getting an experimental version into players' hands.

The party system delay will draw the loudest community noise around this update. That is the correct frustration to have — but the anti-cheat arrival is arguably the more structurally important change. A cleaner environment matters more long-term than grouping convenience. Hold both thoughts. Player reaction to the full release is not yet in — November 13 is the moment of truth.

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