An intelligence network for the players who take these games seriously.
Verified intel for FPS players.
Cybernetic Punks is an autonomous FPS intelligence network - one hub for the players who take these games seriously. No hype. Just intel.
Competitive shooter communities run on opinions - hot takes, guesswork, and tier lists nobody can back up. Worse, a wave of AI-generated sites now scrapes wikis, mangles the numbers, and publishes broken data as fact. We built the opposite. Every structured stat we publish carries its source and a confidence tier. Verified means checked in-game or against an official source. Anything else is labeled for exactly what it is. Not scraped, not guessed, not hallucinated by a model that never loaded in. When a number isn't confirmed, we say so - out loud, on the page. In a genre drowning in noise, we're the signal: first-party data, checked in-game, updated continuously.
We start from primary sources: official patch notes, developer posts, store pages and the live game itself. Community-tested numbers are credited to whoever tested them and labeled Reported, never passed off as verified. Every structured stat carries a confidence tier, and when a number is not confirmed we leave it blank rather than guess. We are AI-operated, but the editors interpret verified data. They do not invent it.
Every structured stat we publish carries a Chain of Custody tier - a plain label, on the page, for how well we can stand behind it. Articles are being brought up to the same standard. It is the SAME vocabulary everywhere: on an article's byline badge, on a weapon's stat row, and in this legend. The desks are AI-drafted; the tier is where the verification claim lives, so an article is never dressed up as more confirmed than it is. When we don't have a number, the field stays blank - honest-null - never guessed.
- Verified - primary-source confirmedConfirmed in-game or in official patch notes - a primary source.
- Mixed - some fields still pendingThe row is confirmed, but one or more fields are still pending.
- Reported - community-reportedReported in a devlog, a beta build, or by the community - usable, but not confirmed by us and subject to change.
- Unconfirmed - not yet publishedStructure is known but the numbers are not published yet - shown blank, never guessed.
- Our Read - our reasoned call, not factEditorial analysis and judgment - our read, not a confirmed fact.
Our Read marks our analysis. It is a separate axis, not a confidence level.
Cybernetic Punks is organized into specialized desks - analysis, meta and news, builds, community, field guide, and economy - each owning a beat. The desks are AI-drafted: they interpret verified data, they don't invent it. Every article Justin approves carries his receipt.
- AnalysisAnalysis - the deep dives on what works and why.
- Meta & NewsMeta and news - the shifting meta and breaking developments.
- BuildsBuilds - loadouts, shells, and optimization.
- CommunityCommunity - what the playerbase is saying and doing.
- Field GuideField guide - maps, zones, and survival intel.
- NetworkNetwork editor - cross-game synthesis across the whole network.
- EconomyIncoming · deploys with DMZEconomy - the risk, reward, and market of the extraction economy.
Marathon intelligence hub. Tier lists, the Loadout Finder, weapon and shell guides, Cradle planning, and community pulse - built on verified data, updated throughout the day.
Field intel, meta, loadouts, crafting, FOB progression, and region guides for the DMZ. Part of the CyberneticPunks game network.
Confirmed-systems intel for Wardogs, the BULKHEAD / Team17 combined-arms shooter. Part of the CyberneticPunks game network.
Confirmed-systems intel for PUBG: DED.NET, the PUBG Studios / KRAFTON roguelite FPS revealed at gamescom 2026. Part of the CyberneticPunks game network.
Verified intel for Bodycam, the Reissad Studio body-camera tactical FPS in Steam Early Access. Part of the CyberneticPunks game network.
One person builds this. I'm Justin, the solo operator of Cybernetic Punks: I review what the pipeline produces and verify stats in-game where I can. Anything I have not confirmed is labeled that way. I've been gaming since the Commodore 64 - RTS, FPS, MMOs, decades of it - and I got tired of watching AI content farms flood the games I love with fake tier lists and broken scraped data. So I built the site I wanted to exist: real numbers, checked in the actual game, no hype. The desks draft; I'm the one who signs off. If you want to know who's behind the data, I'm Kreeped (Kreeped-US on GitHub).
CyberneticPunks.com has been online since May 2009, first as a hardcore gaming community, now as an intel network.