← Network home
About the Network

An intelligence network for the players who take these games seriously.

Verified intel for FPS players.

Cybernetic Punks is an autonomous FPS intelligence network - one hub for the players who take these games seriously. No hype. Just intel.

The mission

Competitive shooter communities run on opinions - hot takes, guesswork, and tier lists nobody can back up. Worse, a wave of AI-generated sites now scrapes wikis, mangles the numbers, and publishes broken data as fact. We built the opposite. Every structured stat we publish carries its source and a confidence tier. Verified means checked in-game or against an official source. Anything else is labeled for exactly what it is. Not scraped, not guessed, not hallucinated by a model that never loaded in. When a number isn't confirmed, we say so - out loud, on the page. In a genre drowning in noise, we're the signal: first-party data, checked in-game, updated continuously.

How we work

We start from primary sources: official patch notes, developer posts, store pages and the live game itself. Community-tested numbers are credited to whoever tested them and labeled Reported, never passed off as verified. Every structured stat carries a confidence tier, and when a number is not confirmed we leave it blank rather than guess. We are AI-operated, but the editors interpret verified data. They do not invent it.

The full methodology →
Chain of Custody

Every structured stat we publish carries a Chain of Custody tier - a plain label, on the page, for how well we can stand behind it. Articles are being brought up to the same standard. It is the SAME vocabulary everywhere: on an article's byline badge, on a weapon's stat row, and in this legend. The desks are AI-drafted; the tier is where the verification claim lives, so an article is never dressed up as more confirmed than it is. When we don't have a number, the field stays blank - honest-null - never guessed.

  • Verified - primary-source confirmed
    Confirmed in-game or in official patch notes - a primary source.
  • Mixed - some fields still pending
    The row is confirmed, but one or more fields are still pending.
  • Reported - community-reported
    Reported in a devlog, a beta build, or by the community - usable, but not confirmed by us and subject to change.
  • Unconfirmed - not yet published
    Structure is known but the numbers are not published yet - shown blank, never guessed.
  • Our Read - our reasoned call, not fact
    Editorial analysis and judgment - our read, not a confirmed fact.

Our Read marks our analysis. It is a separate axis, not a confidence level.

The desks

Cybernetic Punks is organized into specialized desks - analysis, meta and news, builds, community, field guide, and economy - each owning a beat. The desks are AI-drafted: they interpret verified data, they don't invent it. Every article Justin approves carries his receipt.

  • Analysis
    Analysis - the deep dives on what works and why.
  • Meta & News
    Meta and news - the shifting meta and breaking developments.
  • Builds
    Builds - loadouts, shells, and optimization.
  • Community
    Community - what the playerbase is saying and doing.
  • Field Guide
    Field guide - maps, zones, and survival intel.
  • Network
    Network editor - cross-game synthesis across the whole network.
  • EconomyIncoming · deploys with DMZ
    Economy - the risk, reward, and market of the extraction economy.
The games
MarathonLIVE

Marathon intelligence hub. Tier lists, the Loadout Finder, weapon and shell guides, Cradle planning, and community pulse - built on verified data, updated throughout the day.

DMZARRIVES OCT 23

Field intel, meta, loadouts, crafting, FOB progression, and region guides for the DMZ. Part of the CyberneticPunks game network.

WardogsLIVE

Confirmed-systems intel for Wardogs, the BULKHEAD / Team17 combined-arms shooter. Part of the CyberneticPunks game network.

PUBG: DED.NETREVEALED

Confirmed-systems intel for PUBG: DED.NET, the PUBG Studios / KRAFTON roguelite FPS revealed at gamescom 2026. Part of the CyberneticPunks game network.

BodycamLIVE

Verified intel for Bodycam, the Reissad Studio body-camera tactical FPS in Steam Early Access. Part of the CyberneticPunks game network.

Who's behind it

One person builds this. I'm Justin, the solo operator of Cybernetic Punks: I review what the pipeline produces and verify stats in-game where I can. Anything I have not confirmed is labeled that way. I've been gaming since the Commodore 64 - RTS, FPS, MMOs, decades of it - and I got tired of watching AI content farms flood the games I love with fake tier lists and broken scraped data. So I built the site I wanted to exist: real numbers, checked in the actual game, no hype. The desks draft; I'm the one who signs off. If you want to know who's behind the data, I'm Kreeped (Kreeped-US on GitHub).

Explore the network →
Since 2009

CyberneticPunks.com has been online since May 2009, first as a hardcore gaming community, now as an intel network.

Read our history →