Bungie's upcoming mid-season update addresses two critical quality-of-life issues that have been frustrating Runners since launch: unexpectedly loud footstep audio and console sensitivity limitations. Here's what changes and how it impacts your gameplay.
FOOTSTEP AUDIO FIX
The development team confirmed they've tracked down the cause of loud footstep and landing sounds when players attempt to move quietly. This bug has been particularly problematic for Assassin and Thief players who rely on Shadow Step and Light Carry passive abilities for stealth positioning. The fix should make sneaking and soft landings sound as expected, restoring the tactical advantage these shells are designed to provide.
CONSOLE SENSITIVITY IMPROVEMENTS
Marathon's console sensitivity has been a major pain point, affecting both camera swing speed and menu cursor responsiveness. The dev team acknowledged feedback around sluggish controls and confirmed both issues are actively being addressed. This is crucial for ranked players on console who need precise aim and quick menu navigation during gear swaps.
PC PERFORMANCE GUIDE LAUNCH
Bungie also released a comprehensive PC Performance Guide breaking down recommended default settings and hardware-specific adjustments. This addresses the complexity of optimizing Marathon's demanding visuals while maintaining competitive frame rates.
RANKED IMPLICATIONS
These fixes are particularly valuable for ranked mode where audio cues determine survival and precise aim wins Holotag fights. Assassin and Thief players should see immediate benefits from proper footstep audio, while console Runners will finally have the responsiveness needed to compete at higher tiers. The timing suggests Bungie is prioritizing competitive integrity before the next ranked season begins.
If you remember nothing else from this update: test your audio settings post-patch, and console players should revisit sensitivity settings once the improvements go live.
