Weapons
Sources list it at 14.4 damage per shot at 540 RPM with a Volt Battery ammo type — the Volt ecosystem synergizes with Mechanized Holsters for in-slide recharges. CQB range bracket matches the aggressive entry playstyle; closing distance is what Microjets and Amplify are for. Mag-1 discipline forces burst-window timing, which rewards the experienced player who knows when to commit.
24 damage at 400 RPM with a Mid range rating covers the V22's dead zone at medium distance. When the Volt Thrower's single-battery limitation leaves you exposed mid-reload, the Impact HAR sustains damage output without requiring a Volt Battery. Light Rounds are the most common ammo type, keeping resupply reliable in solo runs.
Shell Cores
Microjet Efficiency Package
PASSIVE
An additional Microjets charge with less heat generation is the single highest-value passive for vertical aggressive entry. Two double-jumps dramatically expands the ceiling of angles you can contest solo, and the heat reduction directly counteracts the V22 Volt Thrower battery-swap pressure stacking against your Heat bar simultaneously.
Mechanized Holsters
PASSIVE
Power sliding recharges a portion of the V22's Volt Battery current charge. The entire point of the V22 at CQB is committing hard, burning the battery, and recovering fast. Mechanized Holsters turns every aggressive slide into a partial reload, compressing downtime and keeping you dangerous through sustained entry sequences without stopping to manually reload.
While Amplified, movement abilities generate even less heat, and Cardio Kick usage extends Amplify's 30-second duration. Stacks with Microjet Efficiency Package to make the overcharge window genuinely sustainable across a multi-room entry. A Cardio Kick found mid-run can extend the window further, making this core multiplicatively better the more active you are.
Implants
HEAD
Sprint Kit V2 (Enhanced)
Loot Speed: 10%, Agility: 10, Fall Resistance: 10%
Agility +10 directly accelerates the movement-first playstyle. Fall Resistance +10% synergizes with Microjet landings from height — solo runners take every hard landing themselves. Loot Speed is a marginal bonus for between-engagement efficiency. No negative tradeoffs make this a clean-value head slot for this priority.
TORSO
Survival Kit V2 (Enhanced)
Firewall: 10, Hardware: 10, Self-Repair Speed: 15, Revive Speed: 10
Forgiving margin for error requires survivability stats. Hardware +10 adds armor depth, Self-Repair Speed +15 accelerates passive recovery between engagements, and Firewall +10 resists status effects from Volt and environmental sources. Solo runners live or die by their ability to recover without a teammate — this torso implant builds that buffer.
LEGS
Graceful Landings V4 (Superior)
Melee Damage: 20, Agility: 20, Fall Resistance: 50%
Agility +20 is the highest available Agility stat in the legs slot, directly expressing aggressive vertical movement. Fall Resistance +50% is critical — Microjet double-jumps from height are a constant, and fall damage on solo runs is unrecoverable without teammates. The Frenzy Matrix passive (increased tactical recharge and sprint speed on hostile defeat) chains Disrupt Cannon back faster during aggressive multi-kill entries.