THE LOYALTY PARADOX
Steam reviews reveal Marathon's strangest contradiction: the players logging triple-digit hours are the ones screaming loudest about basic missing features. The 513-hour reviewer demanding "KEYBINDS FOR GRENADES AND HEALS!" captures something deeper than feature requests — it's loyalty wrestling with frustration.
"After collective playtime of around 150hrs (with PS5 version) I must say this game is very solid," writes one dedicated player before immediately adding the caveat that kills the mood: "Unfortunately it will not last long because of current situation at Sony and Bungie." That's the Marathon community in one sentence — loving the game while expecting it to die.
THE BUNGIE TRUST DEFICIT
Every positive Marathon review comes with an asterisk about Bungie leadership. The pattern is everywhere: "Good game. bad bungie leadership. WE NEED DESTINY 3." Another: "marathon is a good game is it perfect no can it improve yes but if you do get into this game dont expect it to last it will eventually get gutted for the next project bungie is assigned to like they did to Destiny 2 for this game."
The 97-hour player who simply wrote "It's destiny or nothing" might be the most honest review in the batch. Marathon isn't competing with other extraction shooters for these players — it's competing with the ghost of what Bungie used to be.
Short-session players are brutal: "Every single time that I booted up this game to play with my friends, it felt like we could have had more fun playing a different game." But the 66-hour veteran pushes back: "solid gunplay" from "a once legendary proud studio." The divide isn't about playtime — it's about whether you still believe in Bungie.
THE SEASON 2 TIMING PROBLEM
Season 2: Nightfall drops June 2nd with Night Marsh and the SentinelCombat shell, but the community is already writing Marathon's obituary. The timing feels cursed — announcing new content while players actively expect the game to get "gutted for the next project."
One reviewer nailed the core tension: Marathon has "hardcore-lite PvP mechanics meets an art style and general vibe unlike any other contemporary shooter out there." The game works. The studio trust doesn't. That's why a 513-hour player is typing in all caps about missing keybinds instead of celebrating the hundreds of hours they clearly enjoyed.
Steam's "Very Positive" rating masks a community that's already planning for disappointment. They're not wrong to be cautious — they're Destiny refugees who've seen this movie before.



