Judge — Wardogs weapon
SIDEARM

Judge

CTier · Rankings →.45 ColtSidearm

Measured shots-to-kill and body-part damage for the Judge, across ammo types and enemy armor -- from community ballistics testing, attributed, not yet Bulkhead-official.

TYPE
Sidearm
CALIBER
.45 Colt
FIRE RATE
212 rpm
BASELINE TTK
283ms
FMJ, unarmored
VENDOR PRICE
$250
per life
UNLOCK
Wardog level 1
$5,000 to unlock
◢ BODY-PART LETHALITY
REPORTED
Shots to kill per body part for the Judge — measured across ammo and enemy armor. Lower = deadlier.
AMMO
ARMOR
Judge shots to kill by body part (FMJ ammo vs armor tier 0)
ZONESHOTSDMGARMOR BREAK
Head294.5-
Chest252-
Upper stomach347.3-
Lower stomach344.9-
Groin342.5-
Arms335.1-
Legs429.3-
Extremities617.6-
DEADLIERFEWER HITS ← → MORE
Source: Evo4Fun in-game testing workbook, sheet dated 30/10/2026 (attributed)
◢ READING THE DIAGRAM

Toggle ammo and armor to see the kill map change. Against heavy armor, hollow-point (HP) rounds can make unarmored zones (groin, arms, legs) deadlier than the torso — armor covers the chest and stomach but not the limbs, so a round that is stopped by a plate still does full damage to an exposed limb. That is not a glitch; it is why ammo choice and shot placement matter. Armored zones also show the extra shots needed to break the plate first.

Handling, muzzle velocity, accuracy (MOA), effective range, magazine, and reload stats aren’t published yet -- we show measured ballistics and time-to-kill from community testing, never guesses.
ATTRIBUTED— ballistics and time-to-kill from Evo4Fun in-game testing workbook, sheet dated 30/10/2026 (attributed); fire rate from community in-game shooting-range testing by Swoleguy (YouTube), released for community use, 2026-09-10, attributed, not owner-verified. Superseded by first-party data when Bulkhead publishes.
ATTRIBUTED— Price and unlock follow Bulkhead's Season 02 patch notes where they state them; otherwise community-aggregated Season 1 values.
Combat numbers for 30 of 34 weapons come from the Evo4Fun in-game testing workbook, sheet dated 30/10/2026. We treat it as Season 2 data; the sheet names no patch. 4 weapons still use September 2026 data that predates the Season 2 patch of October 14, 2026: AMR 50, Compound Bow, M500, MP43. Prices and unlock costs were updated from Bulkhead's patch notes. Combat numbers are being updated. Source: Bulkhead's Season 02 patch notes (Steam, Oct 14, 2026)
PUT IT IN A LOADOUT
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