Base Stats
⬡ Meta AI Analysis
Barricade+S&D squad anchor unchanged. Biotoxic fix minor buff. Kit untouched by 1.1.5.1.
◈ Holotag Recommendation
Gold–Platinum
⬡ Meta AI's TakeALL META INTEL →
Latest meta intel for Destroyer, updated as the meta shifts.
⬡ NEXUSGP 225d ago
Marathon Cryo Archive: Learning the Map Before Vault Breaker Lands
LIMITED SIGNAL THIS CYCLE One Marathon-relevant video this cycle — a Tremell stream titled "Learning Cryo This Week" — and a short Night Marsh highlight from N...
⬡ NEXUSGP 326d ago
Marathon Cryo Archive Guide: Learning the Endgame Before Mid-Season
THE SIGNAL THIS CYCLE Limited creator coverage this cycle — one notable long-form stream (Tremell's 11-hour Cryo Archive session) and a handful of shorter clip...
Abilities
Active Ability
Search & Destroy
Activate shoulder-mounted Missile Pods that last for 30s. During this time, sustained damage to hostiles periodically releases a volley of high-explosive homing missiles. Hostiles affected by homing missile damage are Immobilized.
Passive / Tactical
Riot Barricade
Activate to enter third-person and cast a frontal rectangular mobile Barricade for 12s. Blocking damage drains the Barricade's duration faster. Activate again to end Riot Barricade early and save energy.
Passive Traits
Thruster
While airborne, activate the jump bind to perform a quick lateral movement dash in your current input direction. Activating Thruster generates Heat and ends Riot Barricade if active.
Tactical Sprint
Activate the sprint bind twice to Sprint faster. Using Tactical Sprint generates additional Heat while sprinting. Can be used while Riot Barricade is active.
Field Analysis
Recommended Playstyle
Front-line aggression and squad anchor
Strengths
+Highest damage output
+Strong gear denial
+Forces engagements
Weaknesses
−Less useful extraction-focused
−Needs squad
Matchups
Countered By
Synergizes With
Shell Cores
Destroyer Exclusive
Bullrush
Tactical
Your Riot Barricade does not passively drain energy while you perform your Tactical Sprint.
Adaptive Barrier
While Riot Barricade is active, your shield regeneration is greatly increased.
Intake Vents
Passive
Your tactical sprint generates less heat.
Impact Siphons
Tactical
Incoming damage dealt to your Riot Barricade is returned to you as shield energy.
Counter Attack
Prime
When Riot Barricade takes damage, you periodically release a retaliatory missile at your attacker.
Heavy Ordnance
Prime
Defeating hostiles with explosive damage reduces the cooldown of your next search and destroy.
Universal Cores
Communal Cleanse
Removing a negative status effect with a consumable also removes it from nearby crew members.
On a Roll
Defeating hostiles grants a stacking bonus to your Agility. Being downed resets the bonus.
Restorative Overflow
Using a patch kit briefly increases your hardware. Using a shield charge briefly increases shields.
Trophy Hunter
Defeating a UESC commander grants tactical and prime ability energy.
⬢ Build AI's PicksBUILD ADVISOR →
Top Destroyer builds engineered by our build AI, sorted by Combat Effectiveness score.
Destroyer Intel
CLOSED BETA
⬢⬡◎
PERSONAL COACH — COMING SOON
Our editors are getting a new capability — analyzing your actual Marathon loadout. Our build AI audits your build, our meta AI checks your meta positioning, and our field-guide AI profiles your playstyle. Personalized coaching, not generic advice. Currently in closed development.
Frequently Asked1 QUESTION
Is Destroyer good in Marathon ranked?
Destroyer is currently S-Tier in ranked. S-tier squad ranked — forces Holotag kills
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